Working with my company Immersity we were approached by Escape Rooms Cheltenham and were tasked with assisting the development of their new GCHQ-inspired escape room we were keen to work towards providing a one-of-a-kind experience. During this escape room the players would go back in time to solve interactive digital puzzles and decipher codes to progress through the live-action experience.

For this project we were responsible for sourcing the parts to meet a design brief. The client had a number of different requirements for the end product and so we decided upon developing 2 separate systems, with both controlled by independent open-source microcontrollers, a Raspberry Pi and an Arduino-based Teensy LC. Each system was built to meet their requirements and made use of various components such as electronic mag-locks, matrix keypads, LED lights and RFID readers. The end solution produced would be used in a feature escape room at the venue, and therefore the final product had to be built to last, but also modular enough so that it could be easily repaired in the event of any problems.

Escape Rooms Cheltenham wanted a platform which would change different menus on a computer screen based on input from a series of physical switches. This was then tied in with a matrix keypad which would be directly linked to some LED lights which blink based on a code sequence, and would respond to the players based on their input on the keypad. In addition to this there was also an RFID-activated access control mechanism which would open a door when a specific item was presented to a defined point in the room.

We worked to build an immersive and truly unique experience for players, and we custom made everthing including developing bespoke software for components to correctly communicate together, and building custom printed circuit-boards and cabling to make everything modular and with a professional finish.